| 1 | +1 Active |  Bash  Bash Primary Generate: 6 Fury per attack Brutally smash an enemy for 150% weapon damage with a 20% chance to Knockback.
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| 2 | +1 Active |  Hammer of the Ancients  Hammer of the Ancients Secondary Cost: 20 Fury Call forth a massive hammer to smash enemies directly in front of you for 200% weapon damage. Hammer of the Ancients has a 5% increased Critical Hit Chance.
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| 3 | |  Cleave  Cleave Primary Generate: 5 Fury per attack Swing your weapon in a wide arc to deal 120% weapon damage to all enemies caught in the swing.
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| 4 | +1 Active |  Ground Stomp  Ground Stomp Defensive Generate: 15 Fury Cooldown: 12 seconds Smash the ground, stunning all enemies within 12 yards for 4 seconds.
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| 5 | |  Rend  Rend Secondary Cost: 20 Fury A sweeping strike causes all nearby enemies to Bleed for 210% weapon damage as Physical over 3 seconds.
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| 6 | | | Clobber Bash - Clobber Instead of Knockback, each hit has a 35% chance to Stun the target for 1.5 seconds.
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| 7 | | | Rolling Thunder Hammer of the Ancients - Rolling Thunder Create a shockwave that deals 155% weapon damage to all enemies within 22 yards in front of you.
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| 8 | |  Leap  Leap Defensive Generate: 15 Fury Cooldown: 10 seconds Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
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| 9 | +1 Active |  Ancient Spear  Ancient Spear Might Generate: 15 Fury Cooldown: 10 seconds Throw a spear to pull an enemy back to you, briefly slowing the target39;s movement by 60% and dealing 185% weapon damage.
| Rupture Cleave - Rupture Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
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| 10 | +1 Passive |  Pound of Flesh  Pound of Flesh Passive Increases the chance of finding a health globe by 25% and you gain 100% additional Life from health globes.
 Ruthless  Ruthless Passive Critical Hit Chance increased by 5%. Critical Hit Damage increased by 50%.Many skills and runes rely on Critical Hits to trigger their effects.
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| 11 | |  Frenzy  Frenzy Primary Generate: 3 Fury per attack Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
| Ravage Rend - Ravage Increase the range of Rend to hit all enemies within 17 yards.
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| 12 | |  Seismic Slam  Seismic Slam Secondary Cost: 30 Fury Slam the ground and cause a wave of destruction that deals 155% weapon damage and Knockback to targets in a 45 yard arc.
| Deafening Crash Ground Stomp - Deafening Crash Enemies in the area have their movement speed slowed by 60% for 3 seconds after they recover from being stunned.
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| 13 | +1 Active |  Revenge  Revenge Might Revenge has a 15% chance to become active each time you are hit.Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
 Nerves Of Steel  Nerves Of Steel Passive Your Armor is increased by 100% of your Vitality.
| Onslaught Bash - Onslaught Add 2 reverberations that cause 22% weapon damage per strike. Removes the chance for Knockback.
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| 14 | |  Weapon Throw  Weapon Throw Tactics Cost: 10 Fury Hurl a throwing weapon at an enemy for 100% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
| Iron Impact Leap - Iron Impact Gain 300% additional Armor for 4 seconds after landing.
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| 15 | | | Smash Hammer of the Ancients - Smash Strike a smaller area for 270% weapon damage.
Grappling Hooks Ancient Spear - Grappling Hooks Throw 3 spears. Each spear will pull back the enemy that it hits.
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| 16 | |  Sprint  Sprint Defensive Cost: 20 Fury Increase movement speed by 40% for 3 seconds.
 Weapons Master  Weapons Master Passive Gain a bonus based on the weapon type of your main hand weapon:
Swords/Daggers: 15% increased damage
Maces/Axes: 10% Critical Hit Chance
Polearms/Spears: 10% attack speed
Mighty Weapons: 3 Fury per hit
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| 17 | |  Threatening Shout  Threatening Shout Tactics Generate: 15 Fury Cooldown: 15 seconds Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
| Sidearm Frenzy - Sidearm Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
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| 18 | | | Reaping Swing Cleave - Reaping Swing Generate 3 additional Fury per enemy hit.
Wrenching Smash Ground Stomp - Wrenching Smash Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Stagger Seismic Slam - Stagger Add a 70% chance of stunning enemies for 1.5 seconds.
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| 19 | +1 Active |  Earthquake  Earthquake Rage Cost: 50 Fury Cooldown: 120 seconds Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
| Blood Lust Rend - Blood Lust Gain 9% of the damage done by Rend as Life.
Vengeance Is Mine Revenge - Vengeance Is Mine Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
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| 20 | +1 Passive |  Whirlwind  Whirlwind Secondary Cost: 16 Fury Deliver multiple attacks to everything in your path for 110% weapon damage.
 Berserker Rage  Berserker Rage Passive You inflict an additional 25% damage while at maximum Fury.
 Inspiring Presence  Inspiring Presence Passive The duration of your shouts is doubled. After using a shout you regenerate 1% of your maximum Life per second for 60 seconds.Your shouts are:
Battle Rage
Threatening Shout
War Cry
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| 21 | |  Furious Charge  Furious Charge Might Generate: 15 Fury Cooldown: 10 seconds Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
| Launch Leap - Launch Jump into the air with such great force that enemies within 8 yards of the origin of the jump are also slowed by 60% for 3 seconds.
Mighty Throw Weapon Throw - Mighty Throw Increase thrown weapon damage to 130% weapon damage.
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| 22 | |  Battle Rage  Battle Rage Tactics Cost: 20 Fury Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 30 seconds.
 Ignore Pain  Ignore Pain Defensive Cooldown: 30 seconds Reduces all damage taken by 65% for 5 seconds.
| Triumph Frenzy - Triumph Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
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| 23 | | | Skirmish Ancient Spear - Skirmish Increases Fury gained to 30.
Rush Sprint - Rush Increases Dodge Chance by 12% while sprinting.
Intimidate Threatening Shout - Intimidate Affected enemies also have their movement speed reduced by 30%.
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| 24 | |  Bloodthirst  Bloodthirst Passive Gain 3% of all damage done as Life.
| Giant's Stride Earthquake - Giant's Stride Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Dust Devils Whirlwind - Dust Devils Generate harsh tornadoes that inflict 40% weapon damage to enemies in their path.
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| 25 | |  Call of the Ancients  Call of the Ancients Rage Cost: 50 Fury Cooldown: 120 seconds Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities. Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
| Shattered Ground Seismic Slam - Shattered Ground Increase damage to 202% weapon damage and increases Knockback distance by 100%.
Best Served Cold Revenge - Best Served Cold After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Ricochet Weapon Throw - Ricochet Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
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| 26 | |  Overpower  Overpower Might Cooldown: 15 seconds Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
| Punish Bash - Punish Increases the damage of your skills by 6% for 5 seconds after using Bash. This effect stacks up to 3 times.
Marauder's Rage Battle Rage - Marauder's Rage Increase damage bonus to 30%.
Bravado Ignore Pain - Bravado When activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them.
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| 27 | |  Animosity  Animosity Passive Increases Fury generation by 10% and maximum Fury is increased by 20.Fury is used to fuel your most powerful attacks.
| The Devil's Anvil Hammer of the Ancients - The Devil's Anvil Create a tremor at the point of impact for 2 seconds that slows the movement speed of enemies by 60%.
Battering Ram Furious Charge - Battering Ram Increase damage at the destination to 283% weapon damage.
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| 28 | |  War Cry  War Cry Tactics Generate: 30 Fury Cooldown: 30 seconds Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
| Trembling Stomp Ground Stomp - Trembling Stomp Enemies in the area also take 76% weapon damage.
Falter Threatening Shout - Falter Affected enemies also have their attack speed reduced by 15% for 5 seconds.
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| 29 | | | Run Like the Wind Sprint - Run Like the Wind Tornadoes rage in your wake, each one inflicting 60% weapon damage.
Chilling Earth Earthquake - Chilling Earth Creates an icy patch, causing Earthquake's damage to turn Cold and Slow the movement of enemies by 80%.
Hurricane Whirlwind - Hurricane Allows you to move at your movement speed while using Whirlwind.
Storm of Steel Overpower - Storm of Steel Throw up to 3 axes at nearby enemies which inflict 50% weapon damage each.
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| 30 | +1 Passive |  Wrath of the Berserker  Wrath of the Berserker Rage Cost: 50 Fury Cooldown: 120 seconds Enter a berserker rage which raises several attributes for 15 seconds.Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
 Superstition  Superstition Passive Reduces all non-Physical damage by 20%. Whenever you take damage from a ranged or elemental attack, you have a chance to gain 3 Fury.
 Tough as Nails  Tough as Nails Passive Increases Armor by 25%.
Thorns damage dealt increased by 50%.
| Scattering Blast Cleave - Scattering Blast On Critical Hits, knock enemies back 9 yards and inflict 60% weapon damage to enemies where they land.
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| 31 | | | Ferocity Battle Rage - Ferocity While under the effects of Battle Rage, Critical Hits have a chance to increase the duration of Battle Rage by 2 seconds.
Iron Hide Ignore Pain - Iron Hide Increases duration to 7 seconds.
The Council Rises Call of the Ancients - The Council Rises The Ancients inflict 66% weapon damage with each attack and have 100% additional Armor.
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| 32 | | | Toppling Impact Leap - Toppling Impact Send enemies hurtling away from where you land.
Dread Spear Ancient Spear - Dread Spear Gain Life equal to 60% of the damage inflicted.
Hardened Wrath War Cry - Hardened Wrath Increases the Armor bonus to 40%.
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| 33 | | | Lacerate Rend - Lacerate Increase damage to 271% weapon damage as Physical over 3 seconds.
Throwing Hammer Weapon Throw - Throwing Hammer Hurl a hammer with a 50% chance to Stun the target for 1.5 seconds.
Merciless Assault Furious Charge - Merciless Assault Cooldown is reduced by 2 seconds for every target hit. This effect can reduce the cooldown by up to 10 seconds.
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| 34 | | | Vanguard Frenzy - Vanguard While under the effects of Frenzy, you gain 15% increased movement speed.
Killing Spree Overpower - Killing Spree Your Critical Hit Chance is increased by 10% for 6 seconds.
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| 35 | |  No Escape  No Escape Passive Increases the damage of Ancient Spear and Weapon Throw by 10%. In addition, a Critical Hit with Ancient Spear resets the cooldown while Critical Hits with Weapon Throw have a chance to return 14 Fury.
| Rumble Seismic Slam - Rumble The ground continues to shudder after the intitial strike, damaging enemies in the area for 30% weapon damage.
Charge! War Cry - Charge! Increases Fury gained to 60.
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| 36 | | | Retribution Revenge - Retribution Increase damage to 286% weapon damage.
Ignorance is Bliss Ignore Pain - Ignorance is Bliss While Ignore Pain is active, gain 20% of all damage dealt as Life.
Arreat's Wail Wrath of the Berserker - Arreat's Wail Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 430% weapon damage to them.
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| 37 | | | Grim Harvest Threatening Shout - Grim Harvest Enemies are badly shaken and have a 15% chance to drop additional treasure.
Blood Funnel Whirlwind - Blood Funnel Critical Hits restore 1.0% of your maximum Life.
Duty to the Clan Call of the Ancients - Duty to the Clan Increase duration to 20 seconds.
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| 38 | | | Marathon Sprint - Marathon Increases the movement speed bonus to 50% for 5 seconds.
Stamina Furious Charge - Stamina Generate 8 additional Fury for each target hit while charging.
Swords to Ploughshares Battle Rage - Swords to Ploughshares While under the effects of Battle Rage, Critical Hits have up to a 5% chance to cause enemies to drop additional health globes.
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| 39 | | | Thunderstrike Hammer of the Ancients - Thunderstrike Whenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
Harpoon Ancient Spear - Harpoon Pierce through multiple enemies in a straight line and drag them all back.
The Mountain's Call Earthquake - The Mountain's Call Removes the Fury cost and reduces the cooldown to 105 seconds.
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| 40 | |  Relentless  Relentless Passive While below 20% Life, all skills cost 75% less Fury and all damage taken is reduced by 50%.
| Foot of the Mountain Ground Stomp - Foot of the Mountain Increase Fury gained to 30.
Insanity Wrath of the Berserker - Insanity While active your damage is also increased by 100%.
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| 41 | | | Grudge Revenge - Grudge Knocks enemies back 24 yards whenever Revenge is used.
Invigorate War Cry - Invigorate Increases maximum Life by 10% and regenerates 310 Life per second while affected by War Cry.
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| 42 | | | Stupefy Weapon Throw - Stupefy Aim for the head, gaining a 20% chance of causing your target to be Confused and attack other enemies for 6 seconds.
Crushing Advance Overpower - Crushing Advance Redirect 30% of incoming melee and ranged damage for 4 seconds after Overpower is activated.
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| 43 | | | Demoralize Threatening Shout - Demoralize Affected enemies are also taunted to attack you for 3 seconds.
Mob Rule Ignore Pain - Mob Rule Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
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| 44 | | | Instigation Bash - Instigation Generate 6 additional Fury per attack.
Call of Arreat Leap - Call of Arreat Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
Wind Shear Whirlwind - Wind Shear Gain 1 Fury for every enemy struck.
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| 45 | |  Brawler  Brawler Passive As long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.
| Mutilate Rend - Mutilate Increase bleeding duration to 5 seconds.
Korlic's Might Call of the Ancients - Korlic's Might Korlic gains the skill Furious Charge which deals 200% of your weapon damage to all enemies in a line.
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| 46 | | | Gangway Sprint - Gangway Slams through enemies, knocking them back and inflicting 25% weapon damage.
Into the Fray Battle Rage - Into the Fray While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Slaughter Wrath of the Berserker - Slaughter While Wrath of the Berserker is active, Critical Hits have a chance to cause an eruption of blood dealing 155% weapon damage to enemies within 15 yards.
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| 47 | | | Broad Sweep Cleave - Broad Sweep Increase damage to 156% weapon damage.
Bull Rush Furious Charge - Bull Rush Any targets who are critically hit by Furious Charge will be stunned for 2.5 seconds.
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| 48 | | | Strength from Earth Seismic Slam - Strength from Earth Reduce Fury cost to 15 Fury.
Momentum Overpower - Momentum Generate 12 Fury for each enemy hit by Overpower.
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| 49 | | | Rage Flip Ancient Spear - Rage Flip Enemies hit with Ancient Spear are pulled in the opposite direction and damage is increased to 213% weapon damage.
Veteran's Warning War Cry - Veteran's Warning War Cry also grants a 15% bonus to Dodge Chance.
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| 50 | |  Juggernaut  Juggernaut Passive The duration of control impairing effects on you is reduced by 20%. In addition, whenever a Stun, Fear, Immobilize or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
| Aftershocks Earthquake - Aftershocks Secondary tremors knock enemies back and inflict 65% weapon damage as Fire.
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| 51 | | | Smite Frenzy - Smite Add a 20% chance to call down a bolt of lightning from above, stunning your target for 1.5 seconds.
Madawc's Madness Call of the Ancients - Madawc's Madness Madawc gains the skill Seismic Slam which deals 180% of your weapon damage to enemies in an arc.
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| 52 | | | Pulverize Bash - Pulverize Cause a shockwave that inflicts 38% weapon damage to enemies in a 26 yard line behind the targeted enemy.
Provocation Revenge - Provocation Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Striding Giant Wrath of the Berserker - Striding Giant Increases bonus to Dodge Chance to 60%.
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| 53 | | | Birthright Hammer of the Ancients - Birthright Critical Hits have a 10% chance to cause enemies to drop treasure or health globes.
Forced March Sprint - Forced March Increase the movement speed of allies within 50 yards by 20% for 3 seconds.
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| 54 | | | Avalanche Ground Stomp - Avalanche Enemies are knocked back 9 yards and inflict 55% weapon damage to enemies in the landing area.
Dread Bomb Weapon Throw - Dread Bomb Expend all remaining Fury to throw a corpse which inflicts an additional 3% weapon damage for each point of Fury expended to all enemies within 12 yards of the target.
Bloodshed Battle Rage - Bloodshed While under the effects of Battle Rage, Critical Hits have a chance to cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.
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| 55 | |  Unforgiving  Unforgiving Passive You no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
| Gathering Storm Cleave - Gathering Storm Enemies cleaved have their movement speed reduced by 80% for 1 second.
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| 56 | | | Bloodbath Rend - Bloodbath Enemies killed while bleeding cause all enemies within 10 yards to begin bleeding for 60% weapon damage as Physical over 3 seconds.
Path of Fire Earthquake - Path of Fire Project secondary tremors up to 12 yards ahead of you that inflict 65% weapon damage as Fire.
Dreadnought Furious Charge - Dreadnought Regain 8% of your maximum Life for each target hit by Furious Charge.
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| 57 | | | Cracking Rift Seismic Slam - Cracking Rift Focus the seismic shockwaves along a narrow path to inflict 255% weapon damage to targets along a 42 yard path.
Terrify Threatening Shout - Terrify Enemies are severely demoralized. Each enemy has a 35% chance to flee for 2.5 seconds.
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| 58 | | | Contempt for Weakness Ignore Pain - Contempt for Weakness Reflects 50% of ignored damage back at the enemy.
Talic's Anger Call of the Ancients - Talic's Anger Talic gains the skill Leap which deals 250% of your weapon damage to enemies in the area of the leap.
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| 59 | | | Maniac Frenzy - Maniac Each Frenzy effect also increases your damage by 4%.
Volcanic Eruption Whirlwind - Volcanic Eruption Turns Whirlwind into a torrent of magma that inflicts 143% weapon damage as Fire.
Revel Overpower - Revel Heal 8% of your maximum Life for every enemy hit.
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| 60 | |  Boon of Bul-Kathos  Boon of Bul-Kathos Passive The cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.
| Death from Above Leap - Death from Above Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Impunity War Cry - Impunity All of your resistances are increased by 50% while affected by War Cry.
Thrive on Chaos Wrath of the Berserker - Thrive on Chaos Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
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