DescriptionThe Rocketeer favors rockets as weapons, big exploding rockets with fire, lots of fire. Stay clear from enemies with vault and smoke screen to activate steady aim and bombard them to a pulp from a distance. Lots of regenerative skills to keep rapid fire up as much as possible.
Volatile ExplosivesIncrease the explosion radius to 14 yards.
Thunder BallWhen the bola explodes, it deals 130% weapon damage as Lightning and has a 35% chance to Stun the primary target for 1.5 seconds.
Acid StrikeShoot 3 bolas that each deal 130% weapon damage as Poison. The bolas no longer explode for area damage to nearby targets.
Bitter PillWhen the bola explodes, you have a 15% chance to gain 2 Discipline.
Imminent DoomAugment the bola to deal 182% weapon damage as Arcane to the target and 154% weapon damage as Arcane to all other targets within 7 yards, but increases the explosion delay to 2 seconds.
Withering FireReduces the initial Hatred cost to 5, and ignites your arrows, causing them to deal Fire damage.
Web ShotSlows the movement of affected targets by 80% for 1 second.
Fire SupportWhile channeling Rapid Fire, launch 3 homing rockets every second. Each rocket deals 35% weapon damage as Physical to nearby targets.
High VelocityFire poison arrows that have a 40% chance to pierce through enemies.
BombardmentRapidly fire grenades that explode for 276% weapon damage as Fire to all enemies within a 4 yard radius.
EquilibriumIncreases your attack speed by 20% when using Strafe.
Drifting ShadowMovement speed increased to 100% of normal running speed while strafing.
Stinging SteelThrow out knives rather than arrows that do an extra 100% damage on successful Critical Hits.
Rocket StormIn addition to regular firing, fire off homing rockets for 60% weapon damage as Fire.
DemolitionThrow out bouncy grenades that explode for 144% weapon damage to targets within 9 yards.
Spitfire TurretThe turret will also fire homing rockets aimed at random nearby targets for 8% weapon damage as Fire.
Vigilant WatcherIncreases duration of the turret to 40 seconds.
Chain of TormentCreate a tether between you and the Sentry that does 40% weapon damage every second to every enemy it touches.
Aid StationHeals nearby allies for 1.0% of their maximum Life per second.
Guardian TurretThe turret also creates a shield that reduces damage taken by allies by 15%.
DisplacementGain 35% movement speed when activated.
Lingering FogIncrease the duration of the effect to 3 seconds.
Breathe DeepWhile invisible you gain 6 Hatred per second.
Special RecipeReduce the cost to 12 Discipline.
Choking GasLeave behind a cloud of gas that deals 70% weapon damage per second as Physical to enemies in the area for 5 seconds.
Night BaneGain an additional 4 Hatred per second while Shadow Power is active.
Blood MoonIncreases damage done as Life to 30%.
Well of DarknessDecreases the Discipline cost to 12.
GloomReduce incoming damage by 65% while Shadow Power is active.
Shadow GlideGain 40% bonus to movement speed while Shadow Power is active.