2549 build
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Description
The furious stomper was meant to fight in tight packs of monsters. Using cleave,groundstomp and ancient spear to draw all enemies into your aoe area than start smashing with revenge, stomp and earthquake.

Throw up ignore pain if your losing control of the situation to reduce damage and knockback the mobs around you.

Skills

Level

3

Cleave - Rupture

Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 120% weapon damage to all enemies caught in the swing. Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Rupture
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Reaping Swing
Generate 3 additional Fury per enemy hit.
Scattering Blast
On Critical Hits, knock enemies back 9 yards and inflict 60% weapon damage to enemies where they land.
Broad Sweep
Increase damage to 156% weapon damage.
Gathering Storm
Enemies cleaved have their movement speed reduced by 80% for 1 second.

Level

22

Ignore Pain - Contempt for Weakness

Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds. Reflects 50% of ignored damage back at the enemy.
Bravado
When activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them.
Iron Hide
Increases duration to 7 seconds.
Ignorance is Bliss
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Mob Rule
Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
Contempt for Weakness
Reflects 50% of ignored damage back at the enemy.

Level

4

Ground Stomp - Wrenching Smash

Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds. Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Deafening Crash
Enemies in the area have their movement speed slowed by 60% for 3 seconds after they recover from being stunned.
Wrenching Smash
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Trembling Stomp
Enemies in the area also take 76% weapon damage.
Foot of the Mountain
Increase Fury gained to 30.
Avalanche
Enemies are knocked back 12 yards and inflict 55% weapon damage to enemies in the landing area.

Level

13

Revenge - Vengeance Is Mine

Revenge has a 15% chance to become active each time you are hit.Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit. Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Vengeance Is Mine
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Best Served Cold
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Retribution
Increase damage to 286% weapon damage.
Grudge
Knocks enemies back 24 yards whenever Revenge is used.
Provocation
Increases the chance Revenge will become active to 30% each time you are hit by an attack.

Level

19

Earthquake - The Mountain's Call

Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Giant's Stride
Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Chilling Earth
Creates an icy patch, causing Earthquake's damage to turn Cold and Slow the movement of enemies by 80%.
The Mountain's Call
Removes the Fury cost and reduces the cooldown to 105 seconds.
Aftershocks
Secondary tremors knock enemies back and inflict 65% weapon damage as Fire.
Path of Fire
Project secondary tremors up to 12 yards ahead of you that inflict 65% weapon damage as Fire.

Level

9

Ancient Spear - Grappling Hooks

Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage. Throw 3 spears. Each spear will pull back the enemy that it hits.
Grappling Hooks
Throw 3 spears. Each spear will pull back the enemy that it hits.
Skirmish
Increases Fury gained to 30.
Dread Spear
Gain Life equal to 60% of the damage inflicted.
Harpoon
Pierce through multiple enemies in a straight line and drag them all back.
Rage Flip
Enemies hit with Ancient Spear are pulled in the opposite direction and damage is increased to 213% weapon damage.

Passive skills

Level

24

Bloodthirst

Gain 3% of all damage done as Life.

Level

45

Brawler

As long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.

Level

60

Boon of Bul-Kathos

The cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.

Gear

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